Lord of the Rings: Friends & Foes

Unlike Lord of the Rings: Sauron, Friends and Foes is an expansion that it just feels like I haven’t played much. After this game, I checked my high score sheet, and it appears that I’ve played it 7 times – not bad – but a number of these were right after it came out, and very little since. I think part of this has to do with the won-lost ratio; apparently, the Good Guys have won only one of those games.

I think part of the problem may be that most groups I’ve played with try to skip Helm’s Deep and Shelob’s Lair back-to-back because they don’t want to have to miss out on the goodies at Lorien (which you do if you go around Moria). But skipping those boards in sequence is very difficult unless you’ve saved up a couple of the fairly rare cards that automatically defeat foes and make sure the Ringbearer has 5 shields; and Moria is one of the toughest boards. If I play again soon enough to remember this, I’ll recommend skipping Moria next time.


2 thoughts on “Lord of the Rings: Friends & Foes

  1. Pingback: Game Night | Illuminating Games

  2. Pingback: Game Night | Illuminating Games

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